パッチ1.1.5.0・2026年9月

Woods

The Priozersk nature reserve mixes open forest with the sawmill, USEC camp and bunkers. Boundary snipers and conditional bunker exits deserve attention before crossing exposed ground.

翻訳準備中のため、このガイドの本文は英語で表示しています。

Players10–14
Raid time35 minutes

Access and route planning

Initially reached by transit; direct access is unlocked through the Tour story chapter.

The Priozersk nature reserve mixes open forest with the sawmill, USEC camp and bunkers. Boundary snipers and conditional bunker exits deserve attention before crossing exposed ground.

Landmarks

  • Sawmill: Shturman
  • USEC camp
  • Northwestern antenna
  • ZB-014 bunker
  • Old sawmill

Extraction conditions

These are named exits from the research. Your assigned extraction list takes precedence; faction, availability and equipment restrictions matter.

ExitFactionAvailabilitySingle useConditions
Northern UN RoadblockPMCAlways listed in the research snapshot; check your assigned exits in the raid.NoBoundary snipers cover the area beyond the gate.
OutskirtsPMC + ScavAlways listed in the research snapshot; check your assigned exits in the raid.NoNo additional condition listed in the research snapshot.
Bridge V-ExPMCNot always available; check the raid indicator and conditions.YesBase fee: ₽5,000 per person; up to 4 players. Scav karma affects the vehicle fee.
ZB-014PMCNot always available; check the raid indicator and conditions.NoA green signal flare must be active; requires the ZB-014 key.
ZB-016PMCNot always available; check the raid indicator and conditions.NoA green signal flare must be active.
Power Line Passage (Flare)PMCAlways listed in the research snapshot; check your assigned exits in the raid.NoFire a green signal flare into the sky from inside the designated signal area.
RUAF GatePMCNot always available; check the raid indicator and conditions.NoA green signal flare must be active.
Railway Bridge to TarkovPMC + ScavAlways listed in the research snapshot; check your assigned exits in the raid.NoRequires Minefield map (Woods).
UN RoadblockPMC + ScavAlways listed in the research snapshot; check your assigned exits in the raid.NoBoundary snipers cover the area beyond the containers.
Friendship Bridge (Co-Op)PMC + ScavAlways listed in the research snapshot; check your assigned exits in the raid.NoA PMC and a Scav must extract together.
BoatScavDetailed availability unverified as of Patch 1.1.5.0.UnverifiedNamed Scav exit in the research; additional conditions unverified as of Patch 1.1.5.0. Check the in-raid extraction list.
Dead Man's PlaceScavDetailed availability unverified as of Patch 1.1.5.0.UnverifiedNamed Scav exit in the research; additional conditions unverified as of Patch 1.1.5.0. Check the in-raid extraction list.
Eastern RocksScavDetailed availability unverified as of Patch 1.1.5.0.UnverifiedNamed Scav exit in the research; additional conditions unverified as of Patch 1.1.5.0. Check the in-raid extraction list.
Mountain StashScavDetailed availability unverified as of Patch 1.1.5.0.UnverifiedNamed Scav exit in the research; additional conditions unverified as of Patch 1.1.5.0. Check the in-raid extraction list.
Old Railway DepotScavDetailed availability unverified as of Patch 1.1.5.0.UnverifiedNamed Scav exit in the research; additional conditions unverified as of Patch 1.1.5.0. Check the in-raid extraction list.
RUAF RoadblockScavDetailed availability unverified as of Patch 1.1.5.0.UnverifiedNamed Scav exit in the research; additional conditions unverified as of Patch 1.1.5.0. Check the in-raid extraction list.
Scav BunkerScavDetailed availability unverified as of Patch 1.1.5.0.UnverifiedNamed Scav exit in the research; additional conditions unverified as of Patch 1.1.5.0. Check the in-raid extraction list.
Scav HouseScavDetailed availability unverified as of Patch 1.1.5.0.UnverifiedNamed Scav exit in the research; additional conditions unverified as of Patch 1.1.5.0. Check the in-raid extraction list.

Bosses and hostile groups

ThreatRecorded position
Shturman →Sawmill; accompanied by 2–3 heavily equipped guards.
Partisan →Roams throughout the map.
The Goons →Northwestern antenna / Scav Bunker area.
CultistsListed in the map research; exact spawn times and chance are unverified as of Patch 1.1.5.0.

Keys and access items

  • Shturman's stash key
  • ZB-014 key
  • Old house room key
  • Shatun's hideout key
  • Yotota car key

Transit connections

DestinationConditions
Customs →Transit connection recorded in the research snapshot.
Factory →Transit connection recorded in the research snapshot.
Lighthouse →Transit connection recorded in the research snapshot.
Reserve →Transit connection recorded in the research snapshot.

Difficulty ratings and current boss spawn chances are unverified as of Patch 1.1.5.0.

Evidence / Patch 1.1.5.0 (September 2026)

Source ledger