Players10–14
Raid time35 minutes
Access and route planning
Initially reached by transit; direct access is unlocked through the Tour story chapter.
The Priozersk nature reserve mixes open forest with the sawmill, USEC camp and bunkers. Boundary snipers and conditional bunker exits deserve attention before crossing exposed ground.
Landmarks
- Sawmill: Shturman
- USEC camp
- Northwestern antenna
- ZB-014 bunker
- Old sawmill
Extraction conditions
These are named exits from the research. Your assigned extraction list takes precedence; faction, availability and equipment restrictions matter.
| Exit | Faction | Availability | Single use | Conditions |
|---|---|---|---|---|
| Northern UN Roadblock | PMC | Always listed in the research snapshot; check your assigned exits in the raid. | No | Boundary snipers cover the area beyond the gate. |
| Outskirts | PMC + Scav | Always listed in the research snapshot; check your assigned exits in the raid. | No | No additional condition listed in the research snapshot. |
| Bridge V-Ex | PMC | Not always available; check the raid indicator and conditions. | Yes | Base fee: ₽5,000 per person; up to 4 players. Scav karma affects the vehicle fee. |
| ZB-014 | PMC | Not always available; check the raid indicator and conditions. | No | A green signal flare must be active; requires the ZB-014 key. |
| ZB-016 | PMC | Not always available; check the raid indicator and conditions. | No | A green signal flare must be active. |
| Power Line Passage (Flare) | PMC | Always listed in the research snapshot; check your assigned exits in the raid. | No | Fire a green signal flare into the sky from inside the designated signal area. |
| RUAF Gate | PMC | Not always available; check the raid indicator and conditions. | No | A green signal flare must be active. |
| Railway Bridge to Tarkov | PMC + Scav | Always listed in the research snapshot; check your assigned exits in the raid. | No | Requires Minefield map (Woods). |
| UN Roadblock | PMC + Scav | Always listed in the research snapshot; check your assigned exits in the raid. | No | Boundary snipers cover the area beyond the containers. |
| Friendship Bridge (Co-Op) | PMC + Scav | Always listed in the research snapshot; check your assigned exits in the raid. | No | A PMC and a Scav must extract together. |
| Boat | Scav | Detailed availability unverified as of Patch 1.1.5.0. | Unverified | Named Scav exit in the research; additional conditions unverified as of Patch 1.1.5.0. Check the in-raid extraction list. |
| Dead Man's Place | Scav | Detailed availability unverified as of Patch 1.1.5.0. | Unverified | Named Scav exit in the research; additional conditions unverified as of Patch 1.1.5.0. Check the in-raid extraction list. |
| Eastern Rocks | Scav | Detailed availability unverified as of Patch 1.1.5.0. | Unverified | Named Scav exit in the research; additional conditions unverified as of Patch 1.1.5.0. Check the in-raid extraction list. |
| Mountain Stash | Scav | Detailed availability unverified as of Patch 1.1.5.0. | Unverified | Named Scav exit in the research; additional conditions unverified as of Patch 1.1.5.0. Check the in-raid extraction list. |
| Old Railway Depot | Scav | Detailed availability unverified as of Patch 1.1.5.0. | Unverified | Named Scav exit in the research; additional conditions unverified as of Patch 1.1.5.0. Check the in-raid extraction list. |
| RUAF Roadblock | Scav | Detailed availability unverified as of Patch 1.1.5.0. | Unverified | Named Scav exit in the research; additional conditions unverified as of Patch 1.1.5.0. Check the in-raid extraction list. |
| Scav Bunker | Scav | Detailed availability unverified as of Patch 1.1.5.0. | Unverified | Named Scav exit in the research; additional conditions unverified as of Patch 1.1.5.0. Check the in-raid extraction list. |
| Scav House | Scav | Detailed availability unverified as of Patch 1.1.5.0. | Unverified | Named Scav exit in the research; additional conditions unverified as of Patch 1.1.5.0. Check the in-raid extraction list. |
Bosses and hostile groups
| Threat | Recorded position |
|---|---|
| Shturman → | Sawmill; accompanied by 2–3 heavily equipped guards. |
| Partisan → | Roams throughout the map. |
| The Goons → | Northwestern antenna / Scav Bunker area. |
| Cultists | Listed in the map research; exact spawn times and chance are unverified as of Patch 1.1.5.0. |
Keys and access items
- Shturman's stash key
- ZB-014 key
- Old house room key
- Shatun's hideout key
- Yotota car key
Transit connections
| Destination | Conditions |
|---|---|
| Customs → | Transit connection recorded in the research snapshot. |
| Factory → | Transit connection recorded in the research snapshot. |
| Lighthouse → | Transit connection recorded in the research snapshot. |
| Reserve → | Transit connection recorded in the research snapshot. |
Difficulty ratings and current boss spawn chances are unverified as of Patch 1.1.5.0.